3D Studio Max Follow On Course - Advanced Modelling Techniques

Duration: 1 Day

Objectives

This course is designed to advance the students ability for modelling within 3D Studio Max. Including the application of Polygonal and curved surface modelling.

Pre-requisites

Delegates are required to have attended the 3d Studio Max Fundamentals Course.

Course includes

A comprehensive set of reference notes covering course topics, follow-up telephone support and, for training on Transmedia premises, lunch and refreshments.

This course is available as a private or customised course. Please phone us on 0208 269 4260 or email us for further information and to customise this course to your exact requirements.

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"I thought the course and the location were perfect"

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Course outline

Real Model Creation

Geometry
• Booleans
• Mesh ‘Sub-Object’ editing
• Working within Poly’limits
• Free Form Deformers (FFD’s)

Texturing
• Multi-Sub Materials
• Textures Layouts
• Mapping Layouts

Linking
Hierarchical Linking
• Pivot Testing



The power of Poly Modelling

Poly Modelling a ‘low-poly’ Human
• Vertex manipulation
• Axis Manipulation
• Mirroring and seams


 

Building smooth surfaces

Bezier Curves
• Patch and Surface models
• Nurbs (overview)

Modelling a low poly Human
• Reference planes/images
• Modelling to planes
• Joining between planes

Converting
• Splines to Surfacecs
• Surfaces to Patches

 

 

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